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launcHER

launcHER Documentation

EMBER HANDOFF PFS MOUNT PERSISTENCE EXFAT / ATA BDM USB / MX4SIO / MMCE
DEV9 POWER PRESERVATION OPL DB & ULE KHN READY STANDALONE FORWARDER
What is launcHER?
launcHER is a standalone PlayStation 2 forwarder engineered specifically to launch Ember from supported storage devices while preserving the hardware environment and driver state Ember needs after handoff.

It is not an OSD replacement, HDD Browser, game manager, KELF installer, or menu system. It does one focused job:
Find Ember wherever you keep it, prepare that storage device correctly, pass Ember the game it should launch, and get out of the way without destroying what Ember needs.

HDD Users: Read This First

launcHER does NOT require a dedicated HDD partition. The __.EMBER APA partition shown in some examples is purely an organizational suggestion — not a technical requirement. You do not need to create __.EMBER to use launcHER.

Furthermore, "HDD" means completely different storage technologies on the PS2. Match the path to where Ember actually lives:

Where Ember is stored Storage Type launcHER Path in CNF
USB flash drive / USB HDD / USB SSD USB Mass Storage (FAT32/exFAT) path=mass?:/EMBER/ember.elf
Internal HDD using exFAT Internal ATA BDM path=ata:/EMBER/ember.elf
APA-Jail / Mixed APA+exFAT (Ember on exFAT side) Internal ATA BDM path=ata:/EMBER/ember.elf
Internal APA/PFS HDD (Ember inside a PFS partition) APA / PFS Partition Mount path=hdd0:<PARTITION>:pfs:/EMBER/ember.elf
APA-Jail (Ember inside an APA partition, e.g. __common) APA / PFS Partition Mount path=hdd0:__common:pfs:/EMBER/ember.elf

Why Ember Needs a Specialized Forwarder

Ember is not an ordinary standalone ELF that can simply be loaded into memory without preparation. It relies on its caller to provide:

Getting Started Guide →

Step-by-step instructions to set up launcHER.elf and launcHER.CNF, configure your first game, and launch.

"Which HDD Do I Have?" →

Demystify internal exFAT, APA/PFS, APA-Jail, and USB HDDs so you pick the right path configuration every time.

Storage Profiles →

Complete configuration templates for USB, exFAT HDD, APA partitions, MMCE, Memory Cards, MX4SIO, and UDPBD.

OPL APPS Integration →

How to rename copies of launcHER to individual game titles (e.g. Soul Blade.ELF) with cover art in Open PS2 Loader.

Key Architectural Features