RiptOPL DOCS

RiptOPL Documentation

An opinionated fork of Open PS2 Loader aiming to be the "definitive build" โ€” a cover-art Coverflow menu by default, a Favourites tab, per-game Neutrino external-core launching, a consolidated Device Settings hub, PS1 support via POPSTARTER, and every storage backend the PS2 can reach.

8storage backends
31UI languages
2loader cores (OPL + Neutrino)
PS1+PS2game support
โ„น New to OPL? Read this first
Open PS2 Loader (OPL) is a 100% open-source game/app loader for the PS2 and backward-compatible PS3. RiptOPL is a downstream fork with opinionated defaults and extra features layered on top. Its settings live in their own settings_riptopl.cfg so it never collides with stock OPL or wOPL on the same memory card โ€” while artwork, themes, VMCs and favourites stay shared. The Getting Started guide walks you through your first game; the sections below are the deep reference. For the canonical project, see ps2homebrew/Open-PS2-Loader.

What RiptOPL adds on top of OPL

Full reference

Jump straight in, or use the search box up top to find any device, setting, or theme key instantly.

What's the difference between OPL, RiptOPL, and wOPL?

Open PS2 Loader (OPL) is the canonical, community-maintained loader at ps2homebrew/Open-PS2-Loader. wOPL (KrahJohlito) and uOPL (Wolf3s) are forks where much of the modern Coverflow / Favourites / Neutrino work originated. RiptOPL is a downstream "agglomeration" fork that brings those features together with opinionated defaults and additional device support, while staying compatible with stock OPL on the same memory card (separate settings_riptopl.cfg, shared art/themes/VMC/favourites). It is a labor of love, not a replacement for upstream โ€” please support the canonical project.