; FOG\*.FOG --> FO(1)\*.FOG

$f9823
31



;8002a3ec : 86220000  LH      00000001 (v0), 0000 (8012b02c (s1)) [8012b02c]
;8002a3f0 : 00000000  NOP    
;-->
;8002a3f4 : 00021080  SLL     00000014 (v0), 00000014 (v0), 02 (2),
;8002a3f8 : 3C018011  LUI     80120000 (at), 8011 (32785),
;-->
;8002a3fc : 00220821  ADDU    80110000 (at), 80110000 (at), 00000050 (v0),
;8002a400 : 8C26C874  LW      8013ccb0 (a2), c874 (80110050 (at)) [8010c8c4]
;8002a404 : 3C058011  LUI     1f801110 (a1), 8011 (32785),

; swap FOG directory names / fix SCENES.XA LBA cache

$1abf4
002E040800000000
$fc000
0800412C0B002014310006341500412C08002014320006341600412C05002014310006341700412C0200201432000634310006341180013C239026A03200C12C05002010000000000300063CF893C634182E0408000000000700063C70F7C6341280013C00F926AC80100200FEA800081180013C





;-->
;800a44d0 : 10520002  BEQ     00000001 (v0), 00000000 (s2), 800a44dc,
;-->
;800a44d4 : 00000000  NOP    
;800a44d8 : 24100001  ADDIU   00000000 (s0), 00000000 (r0), 0001 (1),
;800a44dc : 16000003  BNE     00000001 (s0), 00000000 (r0), 800a44ec,
;800a44e0 : 00000000  NOP    

; Multiplayer CD # check

$94cd0
00000000
